There will be questions on this website. There will also be, believe it
or not, answers.
Question one... How would you describe your design aesthetic?
I try to change up my style now and then, but my default vibe is
definitely clean, geometric, and simplistic. Sometimes it is a bit
more chaotic and abstract, but I usually end up at my default
clean compositions.
Question two... What objects inspire your aesthetic?
My aesthetic is often inspired by album covers and posters that I see
in the wild. I also love photography, so I try to take note of
interesting compositions in photographs. Sometimes I'll use adobe
capture to extract a unique shape from an image and use it
digitally in a design project.
Question three... What was your earliest design memory?
I was always making things as a child, whether it was a house out of
big boxes, ID cards for imaginary games, or dioramas for my toys.
The most design-centric things I made were little "inventions"
sculpted from clay and sold to family members for maybe fifty
cents. I would also sell school field day team merch I painted, as well
as carefully assembled paper airplanes with names, styles, and
designs.
Question four... How do you define “Interaction Design”?
When I think of interaction design, my first thought is the art of
creating an online interface that functions properly. However, I
know that this field of design extends far beyond an online
sphere. Interaction design can be anything from a website to a
museum exhibit, a map, or another kind of physical space.
Question five... What are the differences between designing for say, a
print product, and a digital product?
Firstly, due to the nature of color, the settings used should be
different (CMYK for a print product, RGB for a digital product).
Another facet to consider is that content in digital spaces can be
navigated differently. Users can scroll, zoom, click, etc depending
on the product. However, printed products are often more static.
In addition to (presumably) not being interactive, they should be
legible from greater distances. Digital products have this
consideration less, because it is assumed thatusers will already be
close to the screen they are interacting with (laptop, phone,
TV).
Question six... When was the last time you saw digital design in the
world that surprised you?
Recently, I have been really into german hiphop and techno. There was
this one album cover I saw that had a behind-the-scenes of how it
was made, and it blew my mind. They used clay to sculpt a detailed
body, 3D rendering to place the musician's face on the body, digital
editing to color everything, and even painted other pieces of clay
before rendering them into the digital design. Animations were
created for spotify, merch and even an action figure were made for
sale, and there were just so many facets of this project than I
expected. These multimedia projects remind me that graphic design
is so much more than most people realize.
Question seven... What does “UX and UI” mean to you (if anything)?
I dont know all too much about the technical skills that are needed in
these fields, but I do know that it generally consists of design
for interactive digital products. Emphasis is placed on the user
experience (UX) with focuses on accessibility, efficiency, and
ease of use. This profession interests me as a supplemental skill.
Question eight... What are you most interested in learning in this
class?
What we have started to learn already has me excited! I feel like I
have always seen coding as such a foreign thing that I could never
get into, despite my interest in it. being able to create a
website from the ground up is such a valuable skill, and I look
forward to becoming more confident in coding as well as UX/UI.